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The picture that is also a program

16 August 2026

Z80Deep diveMachine code

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Here's a party trick we believe has never been published before: a single, ordinary 6912-byte ZX Spectrum SCREEN$ file that leads a double life. Load it the normal way and it's a picture. Load the same bytes somewhere else in memory, call them, and they're a working machine-code program — one that cycles the border through the rainbow and prints a message, using the ROM's own routines, before returning politely to BASIC.

The polyglot screen: a mosaic of coloured cells across the top, text explaining the trick, loading instructions, and a rainbow at the bottom
The file's picture personality — rendered directly from the actual bytes. That mosaic across the top is the program.

Anatomy of a SCREEN$

A Spectrum screen dump is two things glued together: 6144 bytes of bitmap (one bit per pixel, in the machine's famously interleaved layout) followed by 768 bytes of attributes — one byte per 8×8 character cell, controlling that cell's colours:

bit 7      FLASH
bit 6      BRIGHT
bits 5-3   PAPER colour (0-7)
bits 2-0   INK colour   (0-7)

And here is the whole trick: every possible byte value is a legal attribute. There is no such thing as an invalid colour. Which means the attribute area of a screen can hold absolutely anything… including executable Z80 machine code. The display hardware will happily interpret your opcodes as ink and paper; the CPU will happily execute your colour scheme.

One file, two load addresses

The tape header declares a load address of 16384 — the screen — so a plain LOAD "" CODE paints the picture. But BASIC lets you override a CODE block's address, and that gives the file its second life:

CLEAR 39999
LOAD "" CODE 40000
RANDOMIZE USR 46144

Why 46144? The code sits in the attribute area, which starts 6144 bytes into the file: 40000 + 6144 = 46144. The bitmap — all 6144 bytes of picture data — is never executed at all.

The payload

Seventy-four bytes, hand-assembled. It leans on the ROM for all the hard work:

        ORG  46144
        LD   B,64        ; 64 border changes
outer:  LD   A,B
        AND  7           ; colour 0-7
        OUT  (254),A     ; set the border
        LD   DE,3072     ; delay counter
delay:  DEC  DE          ; DEC rr sets no flags...
        LD   A,D         ; ...hence this OR test
        OR   E
        JR   NZ,delay
        DJNZ outer
        LD   A,7
        OUT  (254),A     ; border back to white
        LD   A,2
        CALL 0x1601      ; ROM CHAN-OPEN: stream 2 (the screen)
        LD   HL,msg
print:  LD   A,(HL)
        OR   A
        RET  Z           ; zero terminator -> back to BASIC
        RST  0x10        ; ROM print routine
        INC  HL
        JR   print
msg:    DEFB 13
        DEFM "HELLO! I WAS HIDING IN THE COLOURS."
        DEFB 13, 0

Two details worth savouring:

Try it yourself

Picture personality: LOAD "" CODE. Program personality: the three lines above. Same file, same bytes, both true.

Where you could take it

The 8×8 character font used in the picture is public domain (by Marcel Sondaar and Daniel Hepper). Everything else — file, code and generator — is original to The Speccy: consider it public domain too. If you build something with it, we'd love to hear.