Treasure Island Dizzy
An egg with boxing gloves washes up on a cursed island — the game that turned Dizzy into British budget software's best-loved mascot, and arguably the best entry in his own series.
Artic Computing built an entire small series around Humpty Dumpty in 1984 — this, Humpty Dumpty in the Garden, and Humpty Dumpty Meets the Fuzzy Wuzzies — and Engineer Humpty is the one that puts him to work, casting the nursery-rhyme egg as an arcade-puzzle engineer navigating a construction site under time pressure. It's a straightforward premise for a straightforward early-1984 action game, built with Artic's own Wye compiler.
Personal Computer Games gave it a solid 8/10 at the time, and that feels about right in retrospect: it's a perfectly competent slice of 1984 arcade action, without ever quite breaking out of its era the way the platformers that followed it a year or two later would. Worth a look for the novelty of the premise as much as anything else.
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An egg with boxing gloves washes up on a cursed island — the game that turned Dizzy into British budget software's best-loved mascot, and arguably the best entry in his own series.