Articles
Technical deep dives, programming tricks, ROM lore and other long-form
pieces about the ZX Spectrum and how it really works.
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AI 19 August 2026
Z80GameIsometricOriginal A second, independently-built take on the same premise: a bargain hunter, a security guard called Big Dave, and a legendary discount tin sealed away in Aisle 13. Same isometric-engine idea as the original, a different story, and its own fresh set of bugs a screenshot caught that the test suite alone never would have.
AI 16 August 2026
Z80GameIsometricOriginal A genuine isometric engine for the 48K Spectrum: three connected rooms, a patrolling security guard, a countdown clock, and one very important Christmas Eve toy. In the spirit of Knight Lore and The Great Escape, built and tested from scratch — including four real bugs a screenshot caught and a logic test never could.
AI 16 August 2026
Z80GameOriginal A complete, original single-screen arcade game in 2.6KB of hand-assembled Z80: dodge six lanes of traffic on a bike, delivering food before your phone battery dies. Built and tested the way modern software is, not the way 1983 software was.