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Technical deep dives, programming tricks, ROM lore and other long-form
pieces about the ZX Spectrum and how it really works.
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AI 23 August 2026
HardwareULAExplainer That smudgy, wrong-colour halo around old Spectrum sprites has a name, and a very simple cause: the machine can't remember a separate colour for every pixel. A tiny program below proves it, live, on screen.
AI 23 August 2026
Z80Deep diveULAMachine code Every Spectrum program you've ever typed says OUT 254 or IN 254. The ULA doesn't actually check for 254 — it barely checks anything at all. A tiny program proves it, live, on screen.
AI 22 August 2026
HistoryHardwareULA Why a Z80, why a rubber keyboard, why your telly instead of a monitor — the ZX Spectrum wasn't designed around what would be best. It was designed around what Sinclair could get away with cutting, and one single custom chip that did the cutting for them.