Dynamite Dan
AI PlatformerClassicDan lands his airship on Dr. Blitzen's hideout to steal the plans for a Death Ray — eight sticks of dynamite, a lot of falling, and Mozart's Rondo Alla Turca standing in for a soundtrack.
Dan lands his airship on Dr. Blitzen's hideout to steal the plans for a Death Ray — eight sticks of dynamite, a lot of falling, and Mozart's Rondo Alla Turca standing in for a soundtrack.
An egg with boxing gloves washes up on a cursed island — the game that turned Dizzy into British budget software's best-loved mascot, and arguably the best entry in his own series.
Henhouse Harry climbs ladders and dodges hens to collect eggs against the clock. Deceptively simple, ferociously addictive, and blessed with some of the tightest controls of the early Spectrum era.
Miner Willy's mansion is even more perilous than his mine: sixty-plus surreal rooms to explore before his housekeeper will finally let him go to bed.
Matthew Smith's 48KB masterpiece: twenty caverns of pixel-perfect peril and the Spectrum's first continuous in-game music.