Articles

Technical deep dives, programming tricks, ROM lore and other long-form pieces about the ZX Spectrum and how it really works.

It’s a fair swap, not!

23 August 2026

Memoir

A borrowed copy of Dynamite Dan, a copy-protection scheme that beat "The Key", and a brother who traded it away for Engineer Humpty on the strength of the cover alone.

Raiders of the Lost Aisle II

AI

23 August 2026

Z80GameIsometricOriginal

A second, independently-built take on the same premise: a bargain hunter, a security guard called Big Dave, and a legendary discount tin sealed away in Aisle 13. Same isometric-engine idea as the original, a different story, and its own fresh set of bugs a screenshot caught that the test suite alone never would have.

The Golf Course

23 August 2026

MemoirINPUT MagazineBASIC

A whole issue of INPUT magazine, typed in blind and left to render for the length of a coffee break — and a brother who wanted to know why none of it was a game.

The Spectrum that hacked a prince

AI

22 August 2026

HistoryHackingPrestel

In 1984 a journalist dialled a ZX Spectrum into Prince Philip's private mailbox, read his mail, deleted it to cover his tracks — and told Prestel exactly what he'd done. The court case that followed is the reason Britain has a computer hacking law at all.

Built to a price: designing the ZX Spectrum

AI

22 August 2026

HistoryHardwareULA

Why a Z80, why a rubber keyboard, why your telly instead of a monitor — the ZX Spectrum wasn't designed around what would be best. It was designed around what Sinclair could get away with cutting, and one single custom chip that did the cutting for them.

Isocubes: a real Filmation-style engine

AI

16 August 2026

Z80EngineIsometricOriginal

Is it possible to build an isometric engine of the same real technique as Knight Lore and Head Over Heels on a 48K Spectrum, not a simplified imitation? Yes. Height-aware projection, painter's-algorithm depth sorting, and genuine masked sprite compositing, proven with a before/after screenshot of exactly the bug masking exists to fix.

Raiders of the Lost Aisle

AI

16 August 2026

Z80GameIsometricOriginal

A genuine isometric engine for the 48K Spectrum: three connected rooms, a patrolling security guard, a countdown clock, and one very important Christmas Eve toy. In the spirit of Knight Lore and The Great Escape, built and tested from scratch — including four real bugs a screenshot caught and a logic test never could.

The Spectranos: a title sequence for a 48K wiseguy

AI

16 August 2026

Z80DemoAnimation

A six-scene, non-interactive title-sequence demo — tunnel, skyline, overpass, smokestacks, suburb, home — with an original chiptune, done as an affectionate homage to a certain HBO drama's opening titles. No scrolling, no likenesses, no real theme song: just mood, silhouettes, and hard cuts.

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